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3D Work

I have been teaching myself 3D animation and modelling over the last two years in my spare time. The character Ruby has passed from ZBrush to marvellous designer and back before exporting into Maya. There I rigged it, lit the scene and animated it, utilising ncloth and nDynamics for the clothing. Unfortunately my home computer isn't really set up to render a full scene out so I have to make do with the playblasts.

Ruby with cloak

Ruby with cloak

Ruby w/o cloak

Ruby w/o cloak

Ruby Render in Maya

Ruby Render in Maya

Ruby Render in Maya with particles

Ruby Render in Maya with particles

Crescent Rose wrapped up

Crescent Rose wrapped up

Crescent Rose fully extended

Crescent Rose fully extended

Ruby Fight Animation Playblast

Crescent Rose Unfurling Animation Playblast

Erza Render in ZBrush

Erza Render in ZBrush

Erza Skin Render in ZBrush

Erza Skin Render in ZBrush

Horsea (standard pose)

Horsea (standard pose)